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Approved For Use With
Traveller
Wanted: Adventurers
By John Marshal
Art by William H. Keith, Jr.
From the want ads of a starport news service comes 20 short adventure
situations for use with Traveller. Job opportunities abound for
adventurers in this collection of scenarios which can lead a band of
characters into anything from a luxury cruise to a mercenary expedition.
Ideal for referees who need quick inspiration or a way of enlivening
an ongoing campaign, this Traveller supplement makes adventure as
close as the nearest news stand. Let your players find the job they've
always wanted ... just turn the pages to Wanted: Adventurers.
Published by Gamelords, Ltd. 1984.
48 pages, 5.5"x8.5".
GL-1971
Price $5.95
Reviewed in Different Worlds #47.
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Approved For Use With
Traveller
Startown Liberty
By John Marshal
Art by William H. Keith, Jr.
Startown ... the rough and tumble district on any world where
travellers can find anything from entertainment to the worst sorts of
crime and corruption. Condemned by the majority of honest citizens,
exploited by the criminal subculture, and visited by starship crews and
other travellers looking for entertainment, information, jobs, or almost
anything else, this is "a wretched hive of scum and villainy"
... this is Startown.
Startown Liberty is a collection of detailed encounter tables
designed to generate random encounter situations for Traveller.
From the streets to the night spots to the back alleys of Startown,
tables and encounter descriptions give depth and detail even to innocent
encounters that may have no bearing on the adventure or campaign at hand
... but serve to provide flavor, atmosphere, and a source of distraction
or even new adventures that will serve the Traveller referee in
good stead.
Published by Gamelords, Ltd. 1984.
48 pages, 5.5"x8.5".
GL-1975
Price $5.95
Reviewed in Different Worlds #37.
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Approved For Use With
Traveller
Lee's Guide to Interstellar Adventure
Volume 1
By Gregory P. Lee
Art by Wallace Miller
The journals of the noted galactic wanderer Aramais P. Lee have now
been converted into a referee's aid suitable for use in any Traveller
campaign. Lee's Guide (Vol. 1) provides full planetary
specifications and detailed plot outlines for 10 worlds in which the
situations taking place on the planet form the basis for a varied range
of adventuring opportunities, suitable for both small parties and large
groups. Each world is also keyed for use with GDW's Spinward Marches
and Solomani Rim sectors. As an additional bonus, this volume
also presents a series of adventures centered around the X-Boat system,
the Imperium's primary communications network.
Whether you're new to Traveller, or an experienced referee
looking for exciting new challenges, this book will provide months of
planet-busting adventure.
Published by Gamelords, Ltd. 1983.
48 pages, 5.5"x8.5".
GL-1980
Price $5.95
Reviewed in Different Worlds #46.
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Approved For Use With
Traveller
The Undersea Environment
By J. Andrew Keith
Art by William H. Keith, Jr.
The Undersea Environment is a Traveller supplement
dealing with the particular problems found in an aquatic environment.
Included are specific rules systems designed to simulate underwater
activities and hazards, explanations of gear and equipment available for
underwater use, and a guide to special events and encounters to aid teh
referee in constructing underwater encounter tables.
Challenge your players to broaden their horizons and enter The
Undersea Environment.
Published by Gamelords, Ltd. 1983.
48 pages, 5.5"x8.5".
GL-1984
Price $5.95
Reviewed in Different Worlds #36.
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Approved For Use With
Traveller
The Drenslaar Quest
By William H. Keith, Jr.
Art by William H. Keith, Jr.
Adventure awaits on the watery world of Yarnfahl, as players join the
race to salvage a valuable cargo from the Drenslaar, a sunken star
freighter. But will they elude detection by hostile forces long enough
to complete their task?
The Drenslaar Quest is a complete adventure for Traveller.
This scenario makes use of rules and information presented in The
Undersea Environment, a Traveller supplement also by
Gamelords, Ltd., and Traveller Book 4, Merceary; use of these
supplements is recommended, but not required.
Published by Gamelords, Ltd. 1983.
60 pages, 5.5"x8.5".
GL-1985
Price $6.95
Reviewed in Different Worlds #38.
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Approved For Use With
Traveller
The Mountain Environment
By J. Andrew Keith
Art by William H. Keith, Jr.
The Mountain Enviroment is a Traveller supplement
dealing with the particular situations and problems of travel and
survival in rugged terrain. Included are specific rules systems designed
to simulate mountaineering and other activities and hazards found in
mountain terrain, explantions of equipment available for use in such
terrain, and a guide to constructing specific mountain situations,
special events and encounters, and adventures.
Challenge your players to broaden their horizons and enter The
Mountain Environment.
Published by Gamelords, Ltd. 1983.
48 pages, 5.5"x8.5".
GL-1986
Price $5.95
Reviewed in Different Worlds #40.
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Approved For Use With
Traveller
Ascent To Anekthor
By J. Andrew Keith
Art by William H. Keith, Jr.
Lady Sandra Lockhart was rich, famous ... and bored. A thrill-seeker
and daredevil, she was always on the lookout for new horizons to
conquer. Now she has set her sights on the triple peaks of Anekthor.
Anekthor, the majestic, unconquered mountain, shrouded in snow and
mystery. Anekthor, home of the enigmatic Windstalkers, creatures of
legend whose howls are said to signal the death of climbers. Anekthor,
where an old love and an old hatred await Lady Sandra's challenge.
With team of experienced adventurers at her side, Lady Sandra sets
out on a dangerous quest - the Ascent To Anekthor.
Ascent To Anekthor is a complete adventure for Traveller,
making use of rules and information presented in The Mountain
Environment, a Gamelords, Ltd. Traveller supplement. Use of
this supplement is recommended, but not required, for play with this
scenario.
Published by Gamelords, Ltd. 1984.
56 pages, 5.5"x8.5".
GL-1987
Price: $5.95
Reviewed in Different Worlds #40.
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Approved For Use With
Traveller
The Desert Environment
By William H. Keith, Jr.
Art by William H. Keith, Jr.
The Desert Environment is a Traveller supplement
dealing with the particular situations and problems of travel and
survival in a desert climate. Included are specific rules systems
designed to simulate all aspects of desert survival, explanations of
equipment available for use in such terrain, and guidelines for setting
up specific desert situations, special events and encounters, and
adventures.
Challenge your players to broaden their horizons and enter ... The
Desert Environment.
Published by Gamelords, Ltd. 1984.
56 pages, 5.5"x8.5".
GL-1988
Price: $6.95
Reviewed in Different Worlds #42.
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Approved For Use With
Traveller
Duneraiders
By William H. Keith, Jr.
Art by William H. Keith, Jr.
Riches, danger, and mystery lie within the arid wastes of Tashrakaar,
a desert world peopled by the savage and inigmatic Duneraiders.
The players soon learn that desert nomads and desert heat aren't the
only enemies they face when they find themselves trapped in the midst of
vicious inter-corporate war!
Duneraiders is a complete adventure for Traveller. This
scenario makes use of rules and information presented in The Desert
Environment, a Traveller supplement from Gamelords, Ltd. The
Desert Environment is recommended for playing Duneraiders,
but not required.
Published by Gamelords, Ltd. 1984.
64 pages, 5.5"x8.5".
GL-1989
Price: $6.95
Reviewed in Different Worlds #42.
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Approved For Use With
Traveller
A Pilot's Guide to the Drexilthar Subsector
By J. Andrew Keith
Art by William H. Keith, Jr.
From the navigational computer files of the Imperium comes A
Pilot's Guide to the Drexilthar Subsector, a detailed examination of
a single subsector of Reavers' Deep on the imperial frontiers. This
supplement presents background information on the Deep and on the
Drexilthar subsector (setting for the Gamelords, Ltd. adventures The
Drenslaar Quest and Duneraiders). Each world in the subsector
is explored in sufficient depth to be the setting for one or more
specific adventures for use with Traveller. Planetary data on
each world is also of use in conjunction with the Gamelords Traveller
supplements dealing with environments.
Come explore the Traveller universe ... with A Pilot's
Guide to the Drexilthar Subsector.
Published by Gamelords, Ltd. 1984.
48 pages, 5.5"x8.5".
GL-1987
Price: $5.95
Reviewed in Different Worlds #41.
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